Systems

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Star Citizen Planetary Information




Cathcart System
Astronomically speaking, Cathcart is basically void: a star with no true planets and only a
loosely defined chain of asteroids and worldlets orbiting far from the
theoretical green band.



Centauri System
The Centauri System consists of five planets and three known jump points surrounding a large Type A main sequence star.
Centauri was one of the first systems settled during Humanity’s initial period of interstellar expansion.



Earth
Cradle of Humanity, heart of the Empire, birthplace of mankind…and a difficult place to turn a profit.
It’s no secret that Earth is set in its ways. All roads lead to Earth and the system is designed to support
native-born Humans above all others.



Ellis System
If speed could, paradoxically, be represented by a fixed point in space, then that point is unquestionably the
Ellis System. Home of the Murray Cup, the most famous racing event in the galaxy, Ellis is a star system that plays
off its reputation to any tourists or other visitors who pass within a light-year of the outer worlds.



Goss System
The Goss System is the epitome of natural beauty on a grand scale. Located at the forefront of a massive emission nebula,
The Olympus Pool, this binary star system is so stunningly different from anything else in space that early explorers could
not believe what they had happened across.



Kellog System
The Kellog System consists of six planets orbiting a G2V yellow dwarf extremely similar to
Earth’s own Sun.Two of these worlds are inhabited and offer attractive trading opportunities to the interested trader.



Kilian System
Kilian is where young soldiers go to learn the art of warfare and where old soldiers return to fade away. For them and most
other Humans, it is the shining symbol of UEE military might. Located at the heart of the Empire, a single jump line away from
Terra, and home to hundreds of military barracks, training facilities, shipyards and support facilities.



Magnus System
“Magnus: On the Edge of the Unknown!” or so reads the local government’s standard travel brochure. In truth, the phrase better describes
Magnus a century ago; recent decades have seen increasing settlement and overall civilization in a system that considers itself the
unofficial capital of Human frontier culture.



Orion System
The Orion System was first charted by a long-range UEE destroyer squadron in 2650. Low on fuel,
the squadron made the transit to Orion in the hopes of collecting space-borne hydrogen off the
shoals of the system’s gas giant, Orion VII.



Stanton System
Even without the inevitable Human intrusion, Stanton would have been an anomaly. Boasting a wide green zone
with four inhabitable superearths, the system is, from a cosmological perspective, unusual. Strictly speaking,
star systems as purely inhabitable as Stanton simply don’t exist.



Terra System
Terra, shining jewel of the United Empire of Earth! Terra III, commonly referred to by its star’s name, has made great
strides towards becoming the cultural focus of the Empire. While die-hard Earth loyalists would dispute such a claim,
there is no doubt that Terra has its finger on the pulse of the civilized galaxy.






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